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Character Namer

Kingdom Name Generator

Kingdoms, realms, empires, free cities.

  1. Pelquin League

  2. Irvyn Realm

  3. Dravena Banner

  4. Tellian Union

  5. Wandering Sarrath

  6. Dravena Throne

  7. Calvyn Throne

  8. Kingdom of Sovrane

  9. Wandering Borvyn

  10. Haldena Realm

  11. Kingdom of Harroway

  12. Empire of Jossara

  13. Pelquin March

  14. Bitter Essara

  15. Twin Faelora

  16. Gossara Hold

  17. Kingdom of Ostwyna

  18. Quessara Kingdom

  19. Outer Varossa

  20. Harroway Dominion

Export list

The form is political: a kingdom, a realm, an empire or a league of free cities. Roots are invented.

How to use the kingdom name generator

  1. Tap Generate. You will see Kingdom of …, … Realm, … Empire, Free Cities of … and, in a mixed list, an adjective plus a root.
  2. Set Kind when you already know the government. Free cities is for leagues and city-states, not for a single throne.
  3. A starting letter is under More options.
  4. Star the name you will write at the top of the map. Favourites carry over to the town, city and character tools.

The form is the politics

A kingdom, a realm, an empire and a league of free cities are not synonyms. The word tells the reader who is allowed to give an order. This generator puts that word in the name on purpose. The list begins with Pelquin League.

The root is an invented word, not a country and not a world from a novel or a game. Those are blocked. Around the root, the pattern is the constitution: Kingdom of, Realm of, Empire, Free Cities of, League, or a plain adjective-plus-root for a land people name the way they name a season.

Which kind to pick

  • Kingdom. Kingdom of … or … Kingdom. One crown, or a crown that claims to be the only one. Good for the home country of a story.
  • Realm. Realm of … or … Realm. Slightly older and less administrative. Use it for a land defined by a people or a vow rather than a tax office.
  • Empire. … Empire or Empire of …. More than one people under one centre. The name should sound like a claim.
  • Free cities. Free Cities of …, … League, or an adjective with the root. No single sovereign. The cities inside it should then be named on the city page, and they should not all repeat the league's root unless they are colonies.

A mixed list is useful when you are still deciding. Once you know, lock the kind. An empire and a league should not wear the same pattern or the reader will not know who kneels.

Keeping the map honest

The kingdom name is the large type. Towns and cities inside it should look related to each other and slightly plainer than the realm. If every village is Kingdom of something, the word kingdom stops meaning anything.

Empires can hold more than one naming tradition: the capital in the imperial pattern, the conquered coast still using its old town endings, the free cities on the border refusing both. That contrast is the history. Generate each layer with the matching tool instead of forcing one grammar to do every job.

How kingdom names are built

KindHow a name is builtExamples
KingdomKingdom of …, or … KingdomKingdom of Pellian, Selvara Kingdom, Ganneth Kingdom, Zulkara Kingdom
RealmRealm of …, or … RealmRealm of Relvyn, Dorrath Realm, Wellian Realm, Drennil Realm
Empire… Empire, or Empire of …Torvyn Empire, Empire of Farrath, Dravena Empire, Zarrath Empire
Free citiesFree Cities of …, … League, or an adjective plus the rootFree Cities of Kethra, Rorveth League, Free Cities of Quessara, Sarrath League

Roots are invented. Real countries and famous fictional worlds are rejected and never shown here.

Kingdom names to browse

Kingdoms

  1. Kingdom of Haldena
  2. Ollvyn Kingdom
  3. Kingdom of Jossara
  4. Ishkara Kingdom
  5. Kingdom of Amveth
  6. Kingdom of Ulveth
  7. Kingdom of Irvyn
  8. Kingdom of Issara
  9. Kingdom of Lorveth
  10. Kingdom of Pelquin
  11. Kingdom of Quenlora
  12. Osswyn Kingdom
  13. Kingdom of Vespera
  14. Kingdom of Kessara
  15. Kingdom of Selvara
  16. Kingdom of Voranna
  17. Kingdom of Ganneth
  18. Nerissa Kingdom
  19. Kingdom of Quorath
  20. Kingdom of Larrath
  21. Orvessa Kingdom
  22. Alvera Kingdom
  23. Harroway Kingdom
  24. Kingdom of Hollvyn
  25. Rivena Kingdom
  26. Jossara Kingdom
  27. Kingdom of Quessara
  28. Rorveth Kingdom
  29. Kingdom of Corvyn
  30. Selvara Kingdom

Realms

  1. Realm of Varossa
  2. Lorveth Realm
  3. Realm of Amveth
  4. Realm of Orvessa
  5. Drennil Realm
  6. Realm of Zarrath
  7. Realm of Vespera
  8. Realm of Osswyn
  9. Gossara Realm
  10. Ganneth Realm
  11. Realm of Yolvyn
  12. Ostwyna Realm
  13. Borvyn Realm
  14. Realm of Wellian
  15. Realm of Drennil
  16. Realm of Ullvyn
  17. Realm of Cassara
  18. Rivena Realm
  19. Yolvyn Realm
  20. Realm of Ishkara
  21. Realm of Alvera
  22. Talvera Realm
  23. Realm of Ganneth
  24. Realm of Kethra
  25. Realm of Ulveth
  26. Realm of Myratha
  27. Realm of Ostwyna
  28. Sarrath Realm
  29. Realm of Hollvyn
  30. Harroway Realm

Empires

  1. Quenlora Empire
  2. Empire of Tellian
  3. Empire of Irvyn
  4. Orvessa Empire
  5. Parrath Empire
  6. Empire of Pelquin
  7. Nerissa Empire
  8. Empire of Larrath
  9. Maereth Empire
  10. Empire of Borvyn
  11. Dorrath Empire
  12. Nerrava Empire
  13. Calvyn Empire
  14. Empire of Hollvyn
  15. Empire of Vespera
  16. Lorveth Empire
  17. Empire of Belthara
  18. Ostwyna Empire
  19. Empire of Myratha
  20. Cassara Empire
  21. Brissal Empire
  22. Empire of Tessara
  23. Issara Empire
  24. Hollvyn Empire
  25. Empire of Haldena
  26. Empire of Nerrava
  27. Empire of Zulkara
  28. Empire of Drennil
  29. Empire of Lorveth
  30. Empire of Harroway

Free cities

  1. Windswept Talvera
  2. Free Cities of Borvyn
  3. Golden Tessara
  4. Free Cities of Maereth
  5. Free Cities of Jorveth
  6. Free Cities of Essara
  7. Copper Sarrath
  8. Free Cities of Calvyn
  9. Free Cities of Yolvyn
  10. Swift Parrath
  11. Free Cities of Vespera
  12. Still Tessara
  13. Free Cities of Zulkara
  14. Broken Zulkara
  15. Essara League
  16. Jorveth League
  17. Free Cities of Dalther
  18. Free Cities of Helvara
  19. Rivena League
  20. Free Cities of Pellian
  21. Free Cities of Gossara
  22. Free Cities of Hollvyn
  23. Golden Irvyn
  24. Free Cities of Pelquin
  25. Free Cities of Sundral
  26. Lonely Calvyn
  27. Free Cities of Varossa
  28. Ollvyn League
  29. Free Cities of Talvera
  30. Quessara League

In prose

  • Use the short form in dialogue. People say the root, or "the League", not the full official name, unless they are being formal or afraid.
  • Let the adjective be a reputation. Broken, Outer, Ashen should be true of the place, or ironically untrue.
  • Do not stack titles. Empire of the Kingdom of … is a diagram, not a name.

For a game

Decide the form before the first session and write it on the map in the same words the generator uses. Players remember "the free cities" faster than they remember a root. The root is for treaties, coins and the one NPC who is a pedant.

Frequently asked questions

How do you name a fantasy kingdom?

Pick the kind of state first, then a root you can say. Kingdom, realm, empire and free cities are different promises to the reader. Irvyn Realm and Dravena Banner show two forms from this page.

What is the difference between a kingdom, a realm and an empire?

Here it is the pattern and the scale you intend. A kingdom is one crown. A realm is a land people name as a whole. An empire is a claim over more than one people. The generator will not invent the politics for you; it will keep the wording consistent once you choose.

Can I name free cities?

Set Kind to Free cities. You get Free Cities of …, a League, or a two-word land name. Name the member cities separately so each one sounds like a city, not like a smaller copy of the league.

Can I use these kingdom names?

Yes. Books, games, campaigns and commercial projects may use them free, with no credit required. We claim no ownership of a generated name. Search trademarks before you use one as a product name, and do not present a real country under a thin disguise.

Are real countries filtered out?

Yes. Country names and famous fictional worlds are rejected as a whole name and as a word inside a longer name. The roots themselves are not taken from a map.