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Character Namer

City Name Generator

Capitals, ports and fantasy cities.

  1. Vessara Docks

  2. Gillawallgil-LAH-wal

  3. Quellabloomkwel-LAH-bloom

  4. Osascaroh-SAH-skar

  5. Pellanefordpel-lah-NEH-ford

  6. Zumirafallzoo-mee-RAH-fal

  7. Pavellawellpah-vel-LAH-wel

  8. Port Cessa

  9. Lotha Crown

  10. Brenna Crown

  11. Maevrarestmayv-RAH-rest

  12. Quessa Docks

  13. Luneborloo-NEH-bor

  14. High Farra

  15. Innafieldin-NAH-feeld

  16. Tressagatetres-SAH-gayt

  17. Morvenawickmor-veh-NAH-wik

  18. Lotha Wharf

  19. Amira Quay

  20. Viramerevee-RAH-meer

Export list

Capitals take a civic ending or a crown. Ports take a harbour word. Fantasy cities are a single invented word.

How to use the city name generator

  1. Tap Generate. Capital names are one civic word, or High …, or … Crown. Port names mention the water. Fantasy names are a single invented word.
  2. Leave Kind on Any for a skyline of all three, or lock it to the city you are drawing.
  3. A first letter is under More options.
  4. Save a name with the star. It stays in your favourites on the other generators.

A city has to be announced

A village name can be modest. A city name is said by heralds, painted on gates and argued over in treaties. It should be easy to hear across a square and hard to confuse with the villages around it. The list here opens with Vessara Docks.

Capitals and ports on this page start from invented roots, then add a word that says what the city is for: a gate, a spire, a crown, a harbour, a quay. Fantasy cities skip the English word and join two invented pieces, so the name does not exist in a gazetteer. Real cities and canon cities from novels and games are on the block list.

Three kinds of city

  • Capital. The root takes a civic ending (-gate, -spire, -hold, -watch and others), or the name is High … or … Crown. Use these for seats of government, temple cities and fortress-capitals.
  • Port. Port …, or the root plus Harbour, Quay, Docks, Wharf or Landing. A port should sound wet. Do not give an inland capital a quay unless the river is the point of the story.
  • Fantasy. One word, built from two pieces we wrote, with no English place-ending. Use it when the city is old, foreign to the viewpoint culture, or simply not meant to sound like a translated English town.

A coast needs both: a fantasy or capital name for the old city on the cliff, and a port name for the new docks below it. They can share a root (Veltha above, Port Veltha below) if you pick the root and reuse it. The generator will not do that pairing for you.

What not to borrow

Famous cities from other people's worlds are rejected, and so are real ones. That still leaves a duty on you: if a name makes every reader think of one book, do not use it, even if the letters differ by one. The block list catches the well-known forms. It cannot catch a private joke.

Pair a city with the towns that feed it and the kingdom that claims it. A capital called a village ending (-thwaite, -combe) will feel like the countryside grew a wall, which is a fine story if you mean it and a mistake if you do not.

How city names are built

KindHow a name is builtExamples
CapitalAn invented root plus a civic ending, or High …, or … CrownNimbrabast, Kirrapeak, High Ashara, Evvafall
PortPort …, or the root plus Harbour, Quay, Docks, Wharf or LandingPort Vira, Quella Landing, Zumira Wharf, Syla Wharf
FantasyTwo invented pieces joined into one wordSyladreth, Yssamere, Iranath, Oramere

Examples come from the generator, so a blocked real city never appears in the table either.

City names to browse

Capital cities

  1. Sindracrag · sin-DRAH-krag
  2. Xillacrag · zil-LAH-krag
  3. High Evva
  4. Quellawall · kwel-LAH-wal
  5. Istarashade · ee-stah-RAH-shayd
  6. Evvawick · ev-VAH-wik
  7. Thalenabridge · thah-leh-NAH-bridg
  8. Belorawall · beh-loh-RAH-wal
  9. Lothamark · loh-THAH-mark
  10. Nellafall · nel-LAH-fal
  11. High Koratha
  12. Maevradale · mayv-RAH-dayl
  13. Kirrabond · kir-RAH-bond
  14. Quellaford · kwel-LAH-ford
  15. Hillagate · hil-LAH-gayt
  16. Tressaspire · tres-SAH-spyr
  17. Velthahold · vel-THAH-hold
  18. Borrabond · bor-RAH-bond
  19. Yarrenecrag · yar-reh-NEH-krag
  20. Teyvastone · tay-VAH-stohn
  21. High Vessara
  22. Sindramoor · sin-DRAH-moor
  23. Rovinafall · roh-vee-NAH-fal
  24. Rhomiastone · roh-mee-AH-stohn
  25. Hillaford · hil-LAH-ford
  26. Morvenaford · mor-veh-NAH-ford
  27. Zellabond · zel-LAH-bond
  28. Dalunefall · dah-loo-NEH-fal
  29. Amirafall · ah-mee-RAH-fal
  30. Yarrenefall · yar-reh-NEH-fal

Port cities

  1. Yora Landing
  2. Inna Quay
  3. Port Elvya
  4. Port Teyva
  5. Port Lotha
  6. Gethra Quay
  7. Pellane Quay
  8. Morvena Landing
  9. Inna Landing
  10. Hovena Landing
  11. Borra Harbour
  12. Cessa Wharf
  13. Caldra Wharf
  14. Teyva Wharf
  15. Eshara Wharf
  16. Nymira Wharf
  17. Fenlora Harbour
  18. Quessa Quay
  19. Kirra Quay
  20. Nella Quay
  21. Nella Landing
  22. Dalune Landing
  23. Tama Wharf
  24. Cessa Harbour
  25. Borra Docks
  26. Doretha Harbour
  27. Veltha Docks
  28. Vessara Harbour
  29. Brenna Harbour
  30. Ashara Docks

Fantasy cities

  1. Orawell · oh-RAH-wel
  2. Unalan · oo-NAH-lan
  3. Galaquill · gah-LAH-kwil
  4. Syladreth · see-LAH-dreth
  5. Vaelalor · vay-LAH-lor
  6. Brearim · BREE-rim
  7. Lunebast · loo-NEH-bast
  8. Umakesh · oo-MAH-kesh
  9. Wynatos · wee-NAH-tos
  10. Vaelapeak · vay-LAH-peek
  11. Quenamere · kweh-NAH-meer
  12. Cirathar · see-RAH-thar
  13. Quenabor · kweh-NAH-bor
  14. Seravor · seh-RAH-vor
  15. Wynathar · wee-NAH-thar
  16. Enovor · eh-NOH-vor
  17. Umagard · oo-MAH-gard
  18. Lunefern · loo-NEH-fern
  19. Sylacrag · see-LAH-krag
  20. Irawick · ee-RAH-wik
  21. Tiamont · tee-AH-mont
  22. Wilatos · wee-LAH-tos
  23. Seramont · seh-RAH-mont
  24. Faelavane · fay-LAH-vayn
  25. Miragard · mee-RAH-gard
  26. Sionath · see-OH-nath
  27. Tiavor · tee-AH-vor
  28. Reacrag · REE-krag
  29. Oriadreth · oh-ree-AH-dreth
  30. Enoholt · eh-NOH-holt

Mixed cities

  1. Istaramoor · ee-stah-RAH-moor
  2. Nymirafall · nee-mee-RAH-fal
  3. Pelabor · peh-LAH-bor
  4. Avenna Landing
  5. Lothakeep · loh-THAH-keep
  6. Zelvara Landing
  7. Borrapeak · bor-RAH-peek
  8. Liradell · lee-RAH-del
  9. Harvenashade · har-veh-NAH-shayd
  10. Lumiraglen · loo-mee-RAH-glen
  11. Lothamoor · loh-THAH-moor
  12. Eshara Landing
  13. Oriabrook · oh-ree-AH-brook
  14. Seravor · seh-RAH-vor
  15. Port Zelvara
  16. Lothamark · loh-THAH-mark
  17. Istaradale · ee-stah-RAH-dayl
  18. Vaelorashade · vay-loh-RAH-shayd
  19. Cessashade · ses-SAH-shayd
  20. Port Lumira
  21. Port Ostrela
  22. Rhomiaveil · roh-mee-AH-vayl
  23. Seramont · seh-RAH-mont
  24. Sindrapeak · sin-DRAH-peek
  25. Liramont · lee-RAH-mont
  26. Sylamarsh · see-LAH-marsh
  27. Asharapeak · ah-shah-RAH-peek
  28. Maevrahold · mayv-RAH-hold
  29. Kaelatos · kay-LAH-tos
  30. Tiabast · tee-AH-bast

On the page

  • Say the name in dialogue before you describe the walls. If a character can say it once and be understood, the reader can too.
  • Give the port and the citadel different shapes. Docks sound like work. Crowns and spires sound like power.
  • One unusual city is enough. If every city on the continent is a single invented word, none of them feel foreign.

For a campaign map

Label three cities before you label thirty towns: the capital, the rival port, and one city the players will actually enter. Generate a short list, star two candidates for each, and decide in the margin why one lost. That reason is a hook.

Frequently asked questions

What makes a good fantasy city name?

It should be sayable in one breath and different from the towns around it. A capital wants a civic ending or a crown; a port wants a harbour word; a city outside that tradition wants one invented word. Gillawall is one example from this list.

How do you name a port city?

Set Kind to Port. You get Port plus a root, or the root plus Harbour, Quay, Docks, Wharf or Landing. Keep the inland capital on the Capital setting so the two do not sound identical.

Will this generate a real city?

It is written not to. Roots are ours, and the generator refuses a name that matches a real city or a famous fictional one on our list. Very small places can still slip through a finite list, so look once if the name feels familiar.

Can I use these city names?

Yes, in fiction, games and commercial work, free of charge and without naming us. We do not own the output. Check a trademark register before you use a name as a brand, and check you are not describing a real city by mistake.

How many cities should a kingdom have?

For a story, one capital and one rival are often enough. For a game map, three cities the players can walk into, plus towns along the roads between them. Name the realm on the kingdom generator so the political name and the city name are not the same word.